2001: A Space Odyssey
*****
Classic

“The
debates about the ‘meaning’ of this film still go
on. Surely the whole point of the film is that it is beyond meaning,
that it takes its character to a place he is so incapable of understanding
that a special room—sort of a hotel room—has to be
prepared for him there, so that he will not go mad.”
–Roger Ebert
Ebert
is right, of course, about the endless debates about the meaning
of 2001: A Space Odyssey, which, even in the age of all
six Star Wars pictures and endless CGI wonders, remains
probably the greatest modern science fiction film (“modern”
meaning post-Metropolis,
I guess). After nearly forty years, the film is as elusive as
it ever was, conjuring up images that force us to ask questions
and endlessly argue over key plot points and imagery. There was
a sequel that attempted to answer the questions—the underrated
2010:
The Year We Make Contact, but that film is best considered
as an interpretation of the events, not an official explanation.
After all, if we listened to all sequels to the classics, the
shark in Jaws would roar like a lion and have personal
vendettas against the family members of its previous destroyers,
the little girl from The
Exorcist would be a metaphysical demon-slayer with a
psychic link to a toga-wearing James Earl Jones, and the Immortal
warriors of Highlander
would be banished aliens from the dreaded planet Zeist.
The
point: Not all follow-ups are canon, nor should they be. There
are questions that have no business being answered; what captivates
us about 2001 is that it dares to ask the greatest question
of all, and one that we might not have even deemed important until
we are standing on its brink: Even if we did have all the answers
to the secrets of life available to us, would we really want
them?
Of
course not, director/co-writer Stanley Kubrick argues, and he
has no intention of divulging answers that he does not have. The
very presence of the questions, in this case, is enough: 2001
is best left a mystery—open-ended, vague, and leaving us
weaving together interpretations of our own. How, after all, could
a filmmaker tackle the enigmas of the universe and claim to have
the answer without being completely arrogant and, frankly, wrong?
Just as the universe will always be an impenetrable void to human
existence, hanging above us and reminding us that we are indeed
very, very small, 2001 is a film that cannot—will
not—be penetrated. That is its power. That is its greatness.
It is also, I think, its madness: Cinema tackling no less than
the universe has a weight on its shoulders that cannot be calculated,
and as we finally peer into the fantastic light show at the film’s
conclusion, leading us into a sort of bleached-white hotel room
in which the imagery only grows more surreal and confusing, we
indeed ask ourselves, Did Kubrick go a little mad as he made 2001?
This question, of course, is as alluring as the other questions
surrounding the film.
And
yet, in the same way that a scientist will peer into vast space
and draw theories and hypotheses, so too are we required to interpret
the events that Kubrick gives to us. What follows in this review
is simply that—my interpretation of the images and ideas
that Kubrick delivers to us. In the following paragraphs, I’m
going to mention events and characters in the film under the assumption
that my reader is familiar with them. Therefore, if you haven’t
seen the film, wait to read the following until you have. If you
have, I am certainly not naïve enough to suggest that this
interpretation is entirely new, but it will hopefully create an
interest to rewatch, analyze and discuss the film to see if my
ideas hold any water at all.
I
think that the first important question to ask when viewing 2001
is not concerning its ideas, but its narrative. Who is the main
character? Which of the many people who factor into the plot is,
in fact, the protagonist? It is nearly impossible to pinpoint
a specific human character as the hero: The film, which certainly
takes its time to further along its elaborate story, seems to
place the human being into a general category of his own without
developing any particular individual character. There are three
major story arcs, all of which feature a new cast of characters
led by a different “protagonist” who is more elusive
and underdeveloped than the previous: An early man, still practically
an ape, named Moonwatcher (Daniel Richter), and, in the year 2001,
first the leader of an expedition to Jupiter named Dr. Floyd (William
Sylvester), and finally, Dr. Dave Bowman (Keir Dullea), the captain
of the ship Discovery. History has revealed that the
most memorable character is the deadly computer HAL-9000 (voiced
by Douglas Rain), who inexplicably goes haywire in film’s
third act. Yet even he is a plot device, representing a far larger
metaphor that, the more we think about it, reveals the computer
to be only a minor player in 2001’s overall themes.
Allow
me a hypothesis: The true protagonist of 2001 is neither
human nor machine, but the smooth, stone monoliths that appear
from nowhere and yet seem to contain the secrets of the universe.
Where did they come from? What (or who) is their true origin?
We will never know, but we can certainly ascertain that in these
monoliths are a key provided by some sort of omnipresence—if
they are not entities themselves. When they arrive, their reality
unquestionably issues in the next major step in human evolution:
Moonwatcher and the other apes see the monolith; they touch it
and prod it, and in the next scene, Moonwatcher picks up a bone
and sees it as a weapon to destroy his enemies. It is the single
most important event in the history of humanity. Millions of years
later, when another monolith appears on one of Jupiter’s
moons, we are shown the HAL-9000, a computer so advanced that
it grows self-aware and, ultimately, deadly. The monolith, whatever
it is, knows the secrets to humanity, and it is capable of changing
our world into the direction it wants us to go by its very existence.
Its presence is enough to intervene on our behalf, lest we stay
apes forever.
Another
key question, wherein lies the heart of the matter: Is the monolith’s
motivations altogether pure? Certainly we evolve when we behold
it, yet there is a disturbing underline of violence that comes
with its advancements: Moonwatcher’s new weapon created
a means to kill the enemy, and HAL-9000 murders several innocents
throughout the course of the film. Perhaps the monolith exists
to issue in our inevitable destruction? I think that this question
can be answered in the moments before the first monolith appears
to the apes. They are already fighting one another, and the bone
that Moonwatcher picks up is simply a means to win what is essentially
a screaming match between two ape tribes. War and violence, it
seems is in our inherent nature.
I
believe that the monolith is there to channel that nature and
control it, so that we will at least advance to the next level
and become less and less warlike. Its goal seems to be our innocence,
but it has first got to guide us through a process in which war
slowly works its way out of our instincts. Case in point: In the
Dawn of Man, we use the bones to cruelly defeat one another. In
the year 2001, we create machines that, against our best intentions,
bring about death. Our violent nature remains the same, but at
least our motives have changed. Perhaps the next monolith is one
that will get rid of war and pain altogether, to shape us into
a being of true innocence—a notion certainly supported by
the childlike purity of the Star Baby who dominates the film’s
final moments, representing the new change in human evolution
that the monolith’s latest appearance will bring. We cannot
know what that change is, and indeed we are never told—it
is something that we must discover for ourselves. But I believe
that it is just another step closer to rendering human nature
more like the peaceful universe that it inhabits.
If
the monoliths are truly the universe itself, attempting to shape
us more into its image, then I would speculate that the first
of the monoliths seen with Moonwatcher and the final monolith
in the film are not the only two that ever existed. Certainly
the great mysteries of the earth—the ones that brought about
true change on the planet, both technologically and metaphysically—can
be brought back to the idea of a great, stone monolith, coming
out of nowhere and existing to show us the way to correctly evolve.
Were the great pyramids of Egypt a result of the monolith? What
of the two slabs containing the Ten Commandments, or the great
rocks of Stonehenge, or the moai of Easter Island? Was Christ
crucified not on a cross, but on a gigantic, sharp-edged stone?
The possiblities are endless and tantilizing.
The
crucial key for me to interpreting 2001 in this manner—indeed,
the crucial key for any interpretation—is in the long pauses
that Kubrick inserts throughout the picture. We watch the ships
float through space as Richard Strauss' "Also Sprach Zarathustra"
plays on the soundtrack, and for a great deal of the film, this
is essentially all that happens. We see movement, but little else
takes place. Characters walk about the sets, spectacular light
shows reveal the Power behind the monoliths, yet in the film’s
148 minutes of running time, only about 40 minutes contain dialogue
of any kind. For a film with such philosophical ideas, it doesn’t
contain a single formulated line of dialogue that pushes these
ideas forward. All of its observations are contained in its snail-paced
images that move only on Kubrick’s time.
I
think that Kubrick uses these moments of tranquility for two reasons:
A) To demonstrate the overall stillness and peacefulness of the
universe as it moves and exists, and B) to allow the viewer an
opportunity to regurgitate and ponder on the information that
they have been given. Kubrick is not in a hurry—he takes
as much time as he needs to create his film, reveal his questions,
and allow the viewer to contemplate. Most films leave you with
simply its ideas and asks you to consider them after you have
finished viewing the picture. 2001 is no exception, but
is also allows you to have a complete cinematic experience without
ever getting out of your seat. There is room for viewing, assessing,
and contemplating within the boundaries of the film itself. Just
as the universe is a large vacuum that contains everything it
needs to exist, so does 2001. In that fact might be the
film’s greatest power—and mystery—of all.
Cast:
Keir Dullea: Dr. Dave Bowman
William Sylvester: Dr. Heywood Floyd
Gary Lockwood: Dr. Frank Poole
Daniel Richter: Moonwatcher
Douglas Rain: HAL-9000 (voice)
MGM presents a film by Polaris
Productions. Directed by Stanley Kubrick. Written by Kubrick and
Arthur C. Clarke, from a short story by Clarke. Rated G. Running
time: 148 minutes. Original United States theatrical release date:
April 2, 1968.
Questions? Comments? E-mail me: danel_the_tinman@hotmail.com