Daimajin
***
out of ****

Daimajin’s
chief claim to fame is that it is the gigantic, stone samurai
movie. That’s quite a mouthful, and considering that it
was made in 1960s when Godzilla had deviated from being a grave
image for nuclear destruction and had firmly planted himself as
a B-grade rubber monster, it would initially be tempting to group
the stone demigod in with his fellow rubber cohorts of the era.
Just
look at his costume. A statue that, when called to life, turns
from stone to more rubber-like in nature, complete with a blue,
angry mask that clearly only serves to conceal a obviously human
one. Plus, there’s that man-in-monster-suit-strut, which shakes
the earth with thunder-like power that is slightly out of step
with the actual walk of the demigod itself. There is definitely
some B-level action happening here.
Yet
Daimajin is not like the Godzilla films of its era; in
fact, it owes more to the Zatoichi
series than the men-in-suits epics. It is curious to note that
many websites devoted to Asian and samurai films rank it not with
rubber lizards, but as essential, serious samurai viewing. A man-in-suit
movie is indispensable viewing for those interested in samurai
drama? Why? Because like Sanjuro, Zatoichi, and Nemuri Kyoshiro,
the world that Daimajin inhabits is a chillingly real one, in
which noble people are few and in between and most samurais are
opportunistic, nomadic scoundrels who will slay helpless innocents
if it means they will have riches and glory. This is a world filled
with such injustice that it takes the likes of a supernatural,
wandering demigod to administer justice and bring equilibrium.
Otherwise, the turmoil would be too much to bear.
It
is also a world in which the old ways have been seemingly overpowered
by the new ways, when the oppressors consider themselves to be
so modern and civilized that a peasant’s threat of a god’s
wrath only solicits laughter. As Daimajin awakens and comes to
reap his vengeance, such “civilized” villains realize
too late that they might have underestimated their opponents,
not unlike the foes of Zatoichi who think they have an advantage
over a blind swordsman. Daimajin seems to argue that
there is something to be said for the old arts and the ancient
traditions, and they refuse to be forgotten and shut away even
as society advances and “improves.” Of course, any
improvement that creates oppression is not an improvement at all,
no matter how more convenient a rifle is over a sword (notice
that the protagonists of the film never use “modern”
weapons, but only swords). These men of authority have mistaken
the ability to overpower others with the right to do so, and Daimajin
serves to remind them that under the forces of fate and nature,
all men are rendered equal.
It’s
surprising that a film with such outlandish subject matter is
able to contain such depth. I suspect that it is the clear absence
of the supernatural through nearly the entirety of the film that
makes its man-in-suit ending work so well: What we have here is
an intelligently-crafted adventure story about feudal Japan and
warring tribes, and it deals in the human element and political
intrigue for over three-fourths of the film before Daimajin actually
makes his colossal entry and begins to smash the evildoers. That
he arrives when he arrives—a god finally appearing to smite
the foes of his oppressed people—gives with film a feeling
of Biblical justice that rings less like B-grade cheese than it
simply and convincingly brings the film to its inevitable but
wholly satisfactory conclusion.
Incurring
the wrath of a god certainly brings to mind the vengeance of the
Old Testament God, but Daimajin’s inspiration also
comes from other mythological sources. Majin (as he is called
in the film) is an angry god who was trapped inside a stone statue
thousands of years before the movie begins, yet he can still control
the weather and bring curses down on people who do not pay him
homage. As a result, the locals worship him and present ritualistic
sacrifices to him once a year, and that appeases his wrath. Until
the final scenes, he remains distant, closed off, but ever present
in the fearful minds of his worshippers. Sounds a bit like King
Kong, no? Majin is also benevolent to those who worship him,
and he will occasionally be stirred to life to assist those who
help him—certainly a nod to the gods of Greek mythology.
That he is a gigantic stone creature who will not necessarily
stop his rampage after he has fulfilled his obligations also brings
to mind the dreaded Gollum of German lore.
The
plot plays a bit like Kurosawa’s Throne
of Blood, which in itself is an adaptation of Shakespeare’s
MacBeth: A trusted chamberlain murders his king, gathers
an army, slaughters all advisors loyal to the king, and assumes
the throne. With the help of a noble samurai, the king’s
children escape to the mountain of Majin, where the god rests
silently in a gigantic stone structure. Ten years pass, which
the refugees spend in meditation and worship. In the meantime,
spies relay the status of the kingdom while the samurai, prince,
and princess carefully plot their revenge. Once they learn that
the new “king” has forced their subjects into slavery
and oppression, they decide to act. I won’t, of course,
reveal how the plot unfolds or how Majin finally factors in, but
if you are familiar with either Throne of Blood or MacBeth,
you shouldn’t expect much variation: If no sixty-foot gods
facture into Daimajin’s inspirations, Divine Wrath
is still apparent in them. The difference is that Daimajin
presents retribution in the form of a literal god, whereas Kurosawa
and Shakespeare only imply it.
I’ll
also add that once Daimajin arrives and begins his rampage,
the special effects are surprisingly strong and much more absorbing
than those of the Godzilla films. Instead of using obvious blue
screens and unconvincing models, director Kimiyoshi Yasuda (who
is also responsible for many of Zatoichi’s adventures) creates
the illusion of the towering stone god mainly with trick photography
and camera angles. Against all budgetary odds, it really looks
like the king’s army is fleeing in terror from the demigod.
The few moments of blue screen, such as men scrambling on the
roof of a tower while Daimajin comes into view and stares at them
icily, are convincing enough that they are not distracting.
Daimajin
is the first of a trilogy of films that were all shot simultaneously
in 1966—the other two films, which were more or less remakes
that effectively rehashed the same material, were aptly called
The Return of Daimajin and The Wrath of Daimajin.
All of the films featured similarly-told stories in which the
Majin’s people are repressed by an evil samurai lord, and
after great struggle and hardship, the gigantic stone god emerges
from his dwelling and reaps a terrible, violent vengeance on those
who have wronged his servants. Because the stories are well told
and the oppression of these people always makes for stirring,
convincing drama, I don’t mind that the films all reach
an inevitable, action-packed conclusion in which the outcome is
obvious—after all, so do the Yojimbo and Zatoichi
series. Like those films, Daimajin is not so much about
the action sequences, but rather concerns itself with the depravity
in our nature that make such violent conclusions the only possible
way to fairly administer justice. Daimajin takes place
in rugged times when those in power dared to oppress innocent
people without any thought of retribution. In real life, we know
that most of these cruel people got away with their evil deeds.
In the movies, we have the confidence that the merciful Daimajin
is going to take care of his children. It’s a comforting
thought.
Cast:
Riki Mashimoto: Majin
Miwa Takada: Kozasa
Yoshihiko Aoyama: Tadefumi
Yutaro Gomi: Samanosuke
Tatsuo Edno Gunjuro
Jun Fujimaki: Kogenta
A film by Daiei Studios. Directed
by Kimiyoshi Yasuda. Written by Tetsuro Yoshida. No M.P.A.A. rating,
but contains lots of swords clashing and mostly bloodless violence.
Running time: 84 minutes. Original Japanese theatrical release
date: April 17, 1966. Japanese with English subtitles.